Within the PC gaming community, it is quite useful to be able to control or monitor your servers programmatically. The almost universal standard being Rcon or “Remote Connection.” The protocol is overall very simple, it only requires a standard UDP socket and that you send a packet header with the login credentials per each request you [...]
http://www.madsoft.org/2009/11/26/using-the-rcon-protocol-with-python/
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